Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 24 days ago
4 / 2 / 8
K / D / A
36.4%
Kill participation
728.7
Damage / min
10,299g
403.6 gold / min
23
9 placed · 4 cleared
232
9.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZach Riven#Smeag
Zaahen · Top
7 / 2 / 8
45.5% KP
31,437
29.8% share
10,579g
185 CS · 7.3/m
iShifty#NA1
Shaco · Jungle
4 / 1 / 12
48.5% KP
14,678
13.9% share
12,213g
257 CS · 10.1/m
SirZepre#NA1
Galio · Mid
4 / 2 / 8
36.4% KP
18,594
17.6% share
10,299g
232 CS · 9.1/m
Crit Only#Yone
Yone · ADC
18 / 2 / 3
63.6% KP
35,449
33.6% share
17,845g
274 CS · 10.7/m
无情的战斗#FIGHT
Milio · Support
0 / 3 / 22
66.7% KP
5,391
5.1% share
8,555g
15 CS · 0.6/m
Red side
DefeatYordleswaggins#NA1
Volibear · Top
0 / 11 / 0
0% KP
17,999
24% share
7,934g
168 CS · 6.6/m
ChairmanNetero#NA1
Lee Sin · Jungle
1 / 7 / 3
40% KP
14,344
19.1% share
8,823g
185 CS · 7.3/m
PhyMini#NA1
Ryze · Mid
6 / 3 / 0
60% KP
25,748
34.3% share
11,814g
272 CS · 10.7/m
Afflictive#藍月なくる
Yasuo · ADC
2 / 6 / 2
40% KP
7,857
10.5% share
9,766g
238 CS · 9.3/m
hihihi#chill
Neeko · Support
1 / 7 / 4
50% KP
9,013
12% share
6,912g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
