Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 23 days ago
6 / 7 / 8
K / D / A
40%
Kill participation
588.9
Damage / min
10,775g
392.3 gold / min
25
8 placed · 4 cleared
206
7.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatweieryuxin#pure
Fiora · Top
6 / 6 / 6
42.9% KP
29,207
26.8% share
13,588g
231 CS · 8.4/m
Munchy Punchy#YAYYY
Master Yi · Jungle
12 / 5 / 4
57.1% KP
21,230
19.5% share
13,857g
216 CS · 7.9/m
Dun#NA1
Viktor · Mid
3 / 4 / 8
39.3% KP
27,099
24.9% share
10,957g
193 CS · 7/m
InoriB#2005
Corki · ADC
2 / 7 / 12
50% KP
21,438
19.7% share
11,773g
218 CS · 7.9/m
Yixixixihahahaha#8888
Katarina · Support
5 / 13 / 12
60.7% KP
9,993
9.2% share
8,517g
23 CS · 0.8/m
Red side
VictoryPhilip#tart
Renekton · Top
5 / 7 / 10
42.9% KP
19,641
19.2% share
10,967g
194 CS · 7.1/m
garbocan#oat
Ivern · Jungle
3 / 2 / 17
57.1% KP
6,704
6.5% share
10,798g
161 CS · 5.9/m
SirZepre#NA1
Galio · Mid
6 / 7 / 8
40% KP
16,175
15.8% share
10,775g
206 CS · 7.5/m
Cody Sun#Ora
Kai'Sa · ADC
19 / 5 / 7
74.3% KP
47,611
46.5% share
20,618g
254 CS · 9.2/m
PhyMini#NA1
Nautilus · Support
2 / 7 / 27
82.9% KP
12,323
12% share
9,022g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
