Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 23 days ago
8 / 9 / 13
K / D / A
72.4%
Kill participation
1,028.9
Damage / min
19,455g
526 gold / min
66
14 placed · 19 cleared
359
9.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryByako#NA2
Gwen · Top
3 / 9 / 6
31% KP
19,619
15.2% share
16,422g
273 CS · 7.4/m
patience#Nice
Kindred · Jungle
9 / 3 / 10
65.5% KP
32,595
25.2% share
19,903g
285 CS · 7.7/m
Magnificano#Galio
Galio · Mid
5 / 1 / 14
65.5% KP
24,661
19.1% share
15,169g
277 CS · 7.5/m
SirZepre#NA1
Ashe · ADC
8 / 9 / 13
72.4% KP
38,051
29.5% share
19,455g
359 CS · 9.7/m
Rain#CWs
Seraphine · Support
4 / 6 / 19
79.3% KP
14,271
11% share
12,038g
47 CS · 1.3/m
Red side
Defeatj2r8Lc0b6tGmJO4D#NA1
Yone · Top
10 / 6 / 1
39.3% KP
38,059
30% share
19,055g
377 CS · 10.2/m
PhyMini#NA1
Wukong · Jungle
3 / 6 / 8
39.3% KP
18,390
14.5% share
12,925g
221 CS · 6/m
scuttlecrab3#NA3
Ryze · Mid
5 / 3 / 7
42.9% KP
28,020
22.1% share
14,247g
299 CS · 8.1/m
Zven#S16XD
Mel · ADC
10 / 5 / 3
46.4% KP
36,533
28.8% share
16,934g
321 CS · 8.7/m
Topo#NA1
Braum · Support
0 / 9 / 16
57.1% KP
6,013
4.7% share
9,511g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
