Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Summoner's Rift · 22 days ago
13 / 6 / 11
K / D / A
82.8%
Kill participation
1,430.6
Damage / min
22,889g
797.1 gold / min
36
10 placed · 12 cleared
336
11.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHunhe#cam
Jayce · Top
9 / 4 / 2
35.5% KP
34,944
31.3% share
14,687g
237 CS · 8.3/m
Drag#NA2
Nidalee · Jungle
4 / 6 / 15
61.3% KP
17,283
15.5% share
11,081g
157 CS · 5.5/m
Commandress#Rose
Zoe · Mid
3 / 4 / 12
48.4% KP
27,924
25% share
11,205g
214 CS · 7.5/m
Mooze#NA1
Yunara · ADC
12 / 8 / 6
58.1% KP
25,615
22.9% share
16,075g
278 CS · 9.7/m
그럼에도 불구하고#끝없는
Lulu · Support
3 / 7 / 16
61.3% KP
5,920
5.3% share
8,492g
19 CS · 0.7/m
Red side
Victorycoussinhoo#3717
Dr. Mundo · Top
1 / 4 / 2
10.3% KP
11,195
11.1% share
9,225g
217 CS · 7.6/m
Karsiak#Aura
Lee Sin · Jungle
9 / 9 / 10
65.5% KP
20,638
20.4% share
12,071g
146 CS · 5.1/m
Samy Maney#Stre
Hwei · Mid
3 / 6 / 9
41.4% KP
17,414
17.2% share
9,979g
203 CS · 7.1/m
SirZepre#NA1
Zeri · ADC
13 / 6 / 11
82.8% KP
41,083
40.6% share
22,889g
336 CS · 11.7/m
Edmond Dantès#JeanF
Yuumi · Support
3 / 6 / 21
82.8% KP
10,950
10.8% share
9,745g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
