Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 22 days ago
9 / 8 / 8
K / D / A
58.6%
Kill participation
1,656.5
Damage / min
18,658g
623.3 gold / min
30
10 placed · 4 cleared
319
10.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatboneless potato#bunme
Akali · Top
10 / 9 / 2
48% KP
26,627
30.7% share
13,126g
201 CS · 6.7/m
Zeptose#CN1
Darius · Jungle
6 / 3 / 6
48% KP
15,783
18.2% share
12,313g
200 CS · 6.7/m
lft ckreborn#pris
Kayle · Mid
2 / 6 / 8
40% KP
14,866
17.2% share
10,459g
237 CS · 7.9/m
br34th3#NA1
Jinx · ADC
6 / 6 / 4
40% KP
14,889
17.2% share
12,508g
247 CS · 8.3/m
Cupic#Senna
Sona · Support
1 / 5 / 11
48% KP
14,466
16.7% share
7,973g
34 CS · 1.1/m
Red side
Victory黑死牟 Kokushibo#DEMON
Nasus · Top
5 / 2 / 5
34.5% KP
18,047
13.7% share
14,463g
254 CS · 8.5/m
사이버 사이코알라#Euca
Lee Sin · Jungle
7 / 4 / 9
55.2% KP
20,504
15.6% share
13,721g
200 CS · 6.7/m
EllvenCyber#ooga
Sylas · Mid
7 / 7 / 12
65.5% KP
34,287
26.1% share
12,308g
174 CS · 5.8/m
SirZepre#NA1
Yunara · ADC
9 / 8 / 8
58.6% KP
49,585
37.7% share
18,658g
319 CS · 10.7/m
Bánh Rán NA#NA1
Karma · Support
1 / 4 / 17
62.1% KP
9,044
6.9% share
9,223g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
