Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 20 days ago
8 / 8 / 9
K / D / A
47.2%
Kill participation
1,016.3
Damage / min
13,805g
549.3 gold / min
26
9 placed · 4 cleared
221
8.8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBerik#haru
Jax · Top
3 / 7 / 4
23.3% KP
14,635
17.1% share
10,321g
196 CS · 7.8/m
HC Apolo#REBEL
Sylas · Jungle
7 / 10 / 9
53.3% KP
13,395
15.6% share
10,999g
153 CS · 6.1/m
gol#NA2
Yone · Mid
6 / 9 / 1
23.3% KP
18,640
21.7% share
10,252g
199 CS · 7.9/m
Yuuji#247
Lucian · ADC
13 / 4 / 7
66.7% KP
31,549
36.8% share
14,073g
218 CS · 8.7/m
REDEMPTION#lmao
Nautilus · Support
1 / 6 / 17
60% KP
7,512
8.8% share
7,601g
26 CS · 1/m
Red side
VictorySolarbacca#EUW10
Irelia · Top
12 / 3 / 9
58.3% KP
29,173
28.3% share
13,823g
217 CS · 8.6/m
Sneewo#NA1
Lee Sin · Jungle
9 / 7 / 14
63.9% KP
17,406
16.9% share
13,940g
181 CS · 7.2/m
T0mio#NA1
Ahri · Mid
5 / 5 / 8
36.1% KP
19,296
18.7% share
11,823g
215 CS · 8.6/m
SirZepre#NA1
Ashe · ADC
8 / 8 / 9
47.2% KP
25,542
24.8% share
13,805g
221 CS · 8.8/m
Yozu#Lux
Lux · Support
2 / 8 / 17
52.8% KP
11,563
11.2% share
8,302g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
