Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Flex · 16 days ago
18 / 5 / 2
K / D / A
64.5%
Kill participation
1,679.8
Damage / min
19,055g
699.7 gold / min
27
10 placed · 6 cleared
253
9.3 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatilovepekora#251
Olaf · Top
1 / 7 / 5
17.6% KP
12,225
10.7% share
7,844g
147 CS · 5.4/m
N9ne#0718
Pantheon · Jungle
7 / 5 / 12
55.9% KP
17,286
15.1% share
12,072g
178 CS · 6.5/m
Asukaria#NA1
Yone · Mid
13 / 5 / 8
61.8% KP
40,691
35.6% share
14,517g
231 CS · 8.5/m
月花羞#000
Lucian · ADC
9 / 8 / 6
44.1% KP
31,383
27.4% share
14,519g
223 CS · 8.2/m
emo#dana
Nami · Support
4 / 6 / 17
61.8% KP
12,777
11.2% share
9,185g
25 CS · 0.9/m
Red side
VictoryKawaii Aruruu#Neko
Garen · Top
6 / 6 / 11
54.8% KP
27,113
23.7% share
12,275g
194 CS · 7.1/m
Cute Parkinglot#NA1
Zac · Jungle
5 / 5 / 11
51.6% KP
18,786
16.4% share
11,644g
169 CS · 6.2/m
LowCortDiff#ufeme
Viktor · Mid
2 / 11 / 6
25.8% KP
15,081
13.2% share
9,499g
189 CS · 6.9/m
SirZepre#NA1
Tristana · ADC
18 / 5 / 2
64.5% KP
45,746
39.9% share
19,055g
253 CS · 9.3/m
ANTlDOTE#NA1
Braum · Support
0 / 7 / 17
54.8% KP
7,910
6.9% share
7,901g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
