Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Flex · 16 days ago
6 / 7 / 10
K / D / A
43.2%
Kill participation
1,039.7
Damage / min
16,752g
578.3 gold / min
31
9 placed · 6 cleared
300
10.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLinMo#2025
Ambessa · Top
6 / 4 / 2
34.8% KP
25,501
24% share
11,196g
208 CS · 7.2/m
Kanbi x Uyna#1116
Jarvan IV · Jungle
4 / 9 / 15
82.6% KP
20,927
19.7% share
10,605g
141 CS · 4.9/m
Zenoˆˆ#NA1
Orianna · Mid
3 / 7 / 13
69.6% KP
29,480
27.8% share
9,287g
203 CS · 7/m
WalleBear#NA1
Jhin · ADC
10 / 8 / 11
91.3% KP
24,686
23.3% share
14,073g
220 CS · 7.6/m
Sjum#NA1
Karma · Support
0 / 9 / 20
87% KP
5,485
5.2% share
7,328g
27 CS · 0.9/m
Red side
VictoryKawaii Aruruu#Neko
Olaf · Top
16 / 3 / 7
62.2% KP
36,620
29.1% share
14,761g
176 CS · 6.1/m
Cute Parkinglot#NA1
Zac · Jungle
8 / 4 / 14
59.5% KP
21,405
17% share
13,377g
188 CS · 6.5/m
LowCortDiff#ufeme
Viktor · Mid
6 / 2 / 7
35.1% KP
29,967
23.9% share
11,520g
189 CS · 6.5/m
SirZepre#NA1
Zeri · ADC
6 / 7 / 10
43.2% KP
30,116
24% share
16,752g
300 CS · 10.4/m
ANTlDOTE#NA1
Braum · Support
1 / 7 / 25
70.3% KP
7,526
6% share
9,300g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
