Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 15 days ago
14 / 11 / 6
K / D / A
62.5%
Kill participation
1,440.6
Damage / min
25,936g
651.7 gold / min
43
13 placed · 10 cleared
389
9.8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCozy#0122
Jayce · Top
8 / 6 / 14
43.1% KP
33,820
19% share
19,195g
376 CS · 9.4/m
TheSlamboy#GOAT
Hecarim · Jungle
19 / 5 / 18
72.5% KP
35,650
20% share
20,706g
253 CS · 6.4/m
DUA LISSA#NYC
Lissandra · Mid
10 / 4 / 24
66.7% KP
51,459
28.9% share
19,800g
332 CS · 8.3/m
DEALERSZ#FIST
Draven · ADC
9 / 10 / 14
45.1% KP
34,991
19.6% share
21,236g
296 CS · 7.4/m
BarbaricDictator#osrs
Morgana · Support
5 / 7 / 27
62.7% KP
22,208
12.5% share
13,619g
27 CS · 0.7/m
Red side
DefeatTy G#Teemo
Teemo · Top
5 / 8 / 12
53.1% KP
48,074
27.2% share
17,729g
332 CS · 8.3/m
kbt#ily
Kha'Zix · Jungle
6 / 11 / 6
37.5% KP
27,405
15.5% share
17,134g
277 CS · 7/m
Dabao#369
Syndra · Mid
5 / 11 / 8
40.6% KP
31,771
18% share
15,063g
270 CS · 6.8/m
SirZepre#NA1
Corki · ADC
14 / 11 / 6
62.5% KP
57,337
32.4% share
25,936g
389 CS · 9.8/m
IGiveFirstAid#Gamer
Rell · Support
2 / 11 / 20
68.8% KP
12,183
6.9% share
11,865g
45 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
