Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 15 days ago
11 / 2 / 10
K / D / A
63.6%
Kill participation
883.7
Damage / min
14,549g
585.1 gold / min
20
6 placed · 4 cleared
210
8.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv SoloSSBU#Swags
Tryndamere · Top
2 / 6 / 3
15.2% KP
13,431
15.8% share
8,621g
169 CS · 6.8/m
rovex#AX3
Lee Sin · Jungle
11 / 2 / 7
54.5% KP
18,030
21.2% share
11,905g
181 CS · 7.3/m
SirZepre#NA1
Twisted Fate · Mid
11 / 2 / 10
63.6% KP
21,974
25.8% share
14,549g
210 CS · 8.4/m
Hiromiaya#Pratt
Xayah · ADC
8 / 3 / 10
54.5% KP
24,442
28.7% share
14,802g
241 CS · 9.7/m
dragonknight#0501
Karma · Support
1 / 3 / 23
72.7% KP
7,201
8.5% share
8,558g
14 CS · 0.6/m
Red side
Defeatconcept of x#NA1
Jax · Top
3 / 4 / 2
31.3% KP
15,687
24.9% share
11,143g
193 CS · 7.8/m
NAgurin#EU1
Elise · Jungle
4 / 5 / 6
62.5% KP
17,084
27.1% share
11,366g
173 CS · 7/m
NEXf1#vac
Zed · Mid
6 / 4 / 3
56.3% KP
17,649
28% share
13,232g
238 CS · 9.6/m
Love#XBD
Tristana · ADC
3 / 9 / 0
18.8% KP
7,776
12.3% share
10,723g
188 CS · 7.6/m
Nighthawk4801#1234
Leona · Support
0 / 11 / 5
31.3% KP
4,875
7.7% share
5,770g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
