Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 15 days ago
2 / 7 / 2
K / D / A
66.7%
Kill participation
435.7
Damage / min
8,217g
331.6 gold / min
17
2 placed · 5 cleared
145
5.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPragma#Gamor
Ornn · Top
5 / 2 / 11
50% KP
19,324
21% share
9,735g
168 CS · 6.8/m
Dabao#369
Kayn · Jungle
10 / 1 / 6
50% KP
13,384
14.6% share
13,199g
203 CS · 8.2/m
Sudden#NA2
Taliyah · Mid
13 / 0 / 8
65.6% KP
33,702
36.7% share
14,001g
254 CS · 10.2/m
Hiromiaya#Pratt
Corki · ADC
4 / 1 / 11
46.9% KP
18,111
19.7% share
13,100g
235 CS · 9.5/m
QG Plouf#NA2
Shen · Support
0 / 2 / 19
59.4% KP
7,345
8% share
6,850g
24 CS · 1/m
Red side
DefeatSillody#DEEZ
Gwen · Top
3 / 6 / 1
66.7% KP
17,341
32.6% share
9,729g
198 CS · 8/m
SirZepre#NA1
Wukong · Jungle
2 / 7 / 2
66.7% KP
10,798
20.3% share
8,217g
145 CS · 5.9/m
你们要好好做人#CN1
Yone · Mid
1 / 8 / 2
50% KP
10,719
20.2% share
9,061g
210 CS · 8.5/m
NEXf1#vac
Zed · ADC
0 / 6 / 1
16.7% KP
10,324
19.4% share
8,561g
183 CS · 7.4/m
SamuelGray#Hook
Bard · Support
0 / 5 / 1
16.7% KP
3,930
7.4% share
5,459g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
