Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Flex · 13 days ago
15 / 4 / 9
K / D / A
60%
Kill participation
1,380.4
Damage / min
18,422g
671.5 gold / min
26
10 placed · 4 cleared
264
9.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfalling#ash
Shen · Top
18 / 3 / 12
75% KP
29,105
25.7% share
16,170g
178 CS · 6.5/m
dlwlrma#IU1
Zac · Jungle
3 / 8 / 15
45% KP
14,977
13.2% share
10,175g
133 CS · 4.8/m
Kzykendy#NA1
Xerath · Mid
3 / 4 / 11
35% KP
25,972
22.9% share
9,723g
183 CS · 6.7/m
SirZepre#NA1
Tristana · ADC
15 / 4 / 9
60% KP
37,869
33.4% share
18,422g
264 CS · 9.6/m
bobcheebles#UHSP
Alistar · Support
1 / 10 / 19
50% KP
5,393
4.8% share
8,008g
18 CS · 0.7/m
Red side
DefeatToramator#Tora
Yone · Top
3 / 11 / 5
27.6% KP
17,804
16.7% share
11,196g
191 CS · 7/m
RexRequired#dino
Nidalee · Jungle
8 / 6 / 9
58.6% KP
25,078
23.5% share
12,823g
228 CS · 8.3/m
asianknight#NA1
Azir · Mid
4 / 9 / 4
27.6% KP
19,387
18.2% share
9,762g
198 CS · 7.2/m
GoPlayRandomDice#Int
Kog'Maw · ADC
13 / 7 / 4
58.6% KP
37,487
35.2% share
13,671g
218 CS · 7.9/m
Ran Sairofe#NA1
Blitzcrank · Support
1 / 7 / 11
41.4% KP
6,821
6.4% share
6,875g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
