Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 13 days ago
15 / 5 / 6
K / D / A
67.7%
Kill participation
1,750.9
Damage / min
22,391g
750.1 gold / min
31
11 placed · 8 cleared
325
10.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBiliBiliBD#Alpha
Darius · Top
6 / 7 / 7
37.1% KP
25,153
18.6% share
11,960g
226 CS · 7.6/m
fame and glory#known
Jayce · Jungle
9 / 4 / 13
62.9% KP
39,607
29.3% share
14,011g
246 CS · 8.2/m
ice birb#NA2
Locke · Mid
15 / 5 / 7
62.9% KP
31,462
23.2% share
16,276g
218 CS · 7.3/m
林立豪#FUJIA
Aphelios · ADC
3 / 9 / 6
25.7% KP
24,345
18% share
13,328g
245 CS · 8.2/m
bobjuice#42069
Nami · Support
2 / 6 / 22
68.6% KP
14,758
10.9% share
9,348g
28 CS · 0.9/m
Red side
VictoryFeedaBoi#NA1
Kled · Top
4 / 6 / 8
38.7% KP
24,556
19.2% share
12,083g
201 CS · 6.7/m
fakelove#h626
Ambessa · Jungle
9 / 4 / 4
41.9% KP
19,217
15% share
16,240g
222 CS · 7.4/m
Toph#Mage
Heimerdinger · Mid
1 / 14 / 3
12.9% KP
21,852
17% share
9,745g
191 CS · 6.4/m
SirZepre#NA1
Yunara · ADC
15 / 5 / 6
67.7% KP
52,265
40.8% share
22,391g
325 CS · 10.9/m
hoco#owo
Blitzcrank · Support
2 / 6 / 19
67.7% KP
10,331
8.1% share
9,796g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
