Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 12 days ago
6 / 5 / 12
K / D / A
58.1%
Kill participation
831.6
Damage / min
14,037g
557.4 gold / min
17
9 placed · 1 cleared
214
8.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAC Scholar#8200
Garen · Top
3 / 7 / 1
12.9% KP
8,181
9% share
10,076g
185 CS · 7.3/m
Jesse Pinkman#LYON
Lee Sin · Jungle
17 / 4 / 5
71% KP
30,287
33.3% share
16,097g
229 CS · 9.1/m
bullseye#ttt
Hwei · Mid
4 / 5 / 10
45.2% KP
19,933
21.9% share
10,390g
185 CS · 7.3/m
SirZepre#NA1
Ashe · ADC
6 / 5 / 12
58.1% KP
20,943
23% share
14,037g
214 CS · 8.5/m
ENTHRALLED#999
Seraphine · Support
1 / 2 / 22
74.2% KP
11,620
12.8% share
9,173g
47 CS · 1.9/m
Red side
DefeatSolarbacca#EUW10
Gangplank · Top
9 / 5 / 3
52.2% KP
25,466
28.3% share
12,601g
202 CS · 8/m
2 GUCCI BELTS GG#MONEY
Gragas · Jungle
2 / 6 / 3
21.7% KP
12,001
13.3% share
8,526g
133 CS · 5.3/m
Dun#NA1
Viktor · Mid
4 / 7 / 3
30.4% KP
19,287
21.4% share
9,416g
192 CS · 7.6/m
ttv tewbone#sub
Xayah · ADC
7 / 7 / 3
43.5% KP
16,683
18.5% share
13,247g
197 CS · 7.8/m
duoking1#2r1s7
Zyra · Support
1 / 6 / 5
26.1% KP
16,505
18.4% share
7,137g
66 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
