Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 11 days ago
10 / 3 / 6
K / D / A
55.2%
Kill participation
1,404.5
Damage / min
14,971g
674.4 gold / min
17
7 placed · 4 cleared
215
9.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAC Scholar#8200
Garen · Top
2 / 3 / 2
23.5% KP
11,808
19.6% share
9,436g
230 CS · 10.4/m
mohawk#NA1
Kha'Zix · Jungle
7 / 7 / 2
52.9% KP
14,037
23.3% share
9,271g
131 CS · 5.9/m
Moss#LikeA
Locke · Mid
7 / 6 / 1
47.1% KP
15,511
25.8% share
9,921g
162 CS · 7.3/m
twtv Peng04#Aespa
Jhin · ADC
1 / 5 / 8
52.9% KP
13,571
22.5% share
8,929g
154 CS · 6.9/m
Vuckae#NA1
Nautilus · Support
0 / 8 / 7
41.2% KP
5,270
8.8% share
5,589g
23 CS · 1/m
Red side
VictoryThebausffs#KR2
Yone · Top
4 / 6 / 2
20.7% KP
21,538
23.7% share
10,843g
209 CS · 9.4/m
Bad Apple#2nd
Bel'Veth · Jungle
9 / 1 / 5
48.3% KP
15,483
17.1% share
14,295g
235 CS · 10.6/m
Jinus Bestfriend#Saja
Hwei · Mid
5 / 1 / 7
41.4% KP
16,013
17.6% share
9,759g
170 CS · 7.7/m
SirZepre#NA1
Yunara · ADC
10 / 3 / 6
55.2% KP
31,180
34.3% share
14,971g
215 CS · 9.7/m
Ariana#2367
Alistar · Support
1 / 6 / 16
58.6% KP
6,587
7.3% share
7,636g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
