Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 11 days ago
12 / 11 / 2
K / D / A
53.8%
Kill participation
1,185.1
Damage / min
21,403g
572.5 gold / min
32
13 placed · 8 cleared
322
8.6 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatasdkjhasd#asdas
Kennen · Top
7 / 7 / 10
65.4% KP
34,303
25.9% share
18,223g
320 CS · 8.6/m
NAgurin#EU1
Wukong · Jungle
5 / 7 / 6
42.3% KP
25,461
19.2% share
16,667g
266 CS · 7.1/m
dont complain#na2
Syndra · Mid
2 / 10 / 4
23.1% KP
20,052
15.1% share
13,893g
310 CS · 8.3/m
SirZepre#NA1
Corki · ADC
12 / 11 / 2
53.8% KP
44,304
33.5% share
21,403g
322 CS · 8.6/m
zscore#2200
Braum · Support
0 / 6 / 15
57.7% KP
8,269
6.2% share
9,419g
37 CS · 1/m
Red side
VictoryFAT RTD PIG CHUD#OINK
Aurora · Top
6 / 6 / 17
56.1% KP
38,325
24% share
15,723g
251 CS · 6.7/m
LFT Sheiden#PHL1
Lee Sin · Jungle
14 / 5 / 15
70.7% KP
40,135
25.1% share
18,823g
264 CS · 7.1/m
PENGUIN L#NA1
Vex · Mid
9 / 6 / 11
48.8% KP
30,778
19.3% share
15,471g
259 CS · 6.9/m
ttv tewbone#sub
Draven · ADC
10 / 6 / 10
48.8% KP
36,141
22.6% share
22,312g
319 CS · 8.5/m
improving#12345
Nautilus · Support
2 / 5 / 26
68.3% KP
14,284
8.9% share
11,721g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
