Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Flex · 10 days ago
4 / 14 / 6
K / D / A
41.7%
Kill participation
951.3
Damage / min
20,479g
552.7 gold / min
49
14 placed · 19 cleared
396
10.7 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPleinair#NA1
Brand · Top
10 / 5 / 15
47.2% KP
45,366
22.1% share
14,717g
230 CS · 6.2/m
Erschie#000
Pantheon · Jungle
9 / 7 / 20
54.7% KP
39,171
19.1% share
15,703g
248 CS · 6.7/m
MADDIE OP#NA1
Diana · Mid
7 / 5 / 18
47.2% KP
25,934
12.6% share
11,754g
164 CS · 4.4/m
Scootr#NA1
Jinx · ADC
23 / 4 / 20
81.1% KP
78,182
38.1% share
24,726g
380 CS · 10.3/m
XKopfschuss#NA1
Thresh · Support
4 / 3 / 44
90.6% KP
16,480
8% share
12,326g
24 CS · 0.6/m
Red side
DefeatKawaii Aruruu#Neko
Olaf · Top
9 / 7 / 4
54.2% KP
25,977
21.5% share
16,478g
261 CS · 7/m
Cute Parkinglot#NA1
Zac · Jungle
3 / 9 / 10
54.2% KP
16,993
14.1% share
13,752g
222 CS · 6/m
TOO7A#NA1
Nasus · Mid
8 / 11 / 8
66.7% KP
31,951
26.4% share
17,102g
269 CS · 7.3/m
SirZepre#NA1
Zeri · ADC
4 / 14 / 6
41.7% KP
35,246
29.2% share
20,479g
396 CS · 10.7/m
GoPlayRandomDice#Int
Yuumi · Support
0 / 12 / 15
62.5% KP
10,632
8.8% share
9,223g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
