Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Defeat
Ranked Solo/Duo · 8 days ago
0 / 8 / 8
K / D / A
57.1%
Kill participation
362.7
Damage / min
5,444g
250.3 gold / min
50
21 placed · 4 cleared
16
0.7 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaizer Morde#NA2
Zaahen · Top
5 / 3 / 4
23.7% KP
14,272
15.1% share
9,651g
160 CS · 7.4/m
樱吹雪#bloom
Kindred · Jungle
12 / 1 / 5
44.7% KP
23,002
24.3% share
12,373g
208 CS · 9.6/m
Radon#XLBT
Ekko · Mid
8 / 4 / 5
34.2% KP
17,930
19% share
10,461g
149 CS · 6.9/m
Charmander#MKOI
Yunara · ADC
12 / 2 / 14
68.4% KP
32,915
34.8% share
13,370g
206 CS · 9.5/m
S8 IS SO FUN#NA1
Leona · Support
1 / 4 / 21
57.9% KP
6,425
6.8% share
6,901g
23 CS · 1.1/m
Red side
DefeatTWITCHTV KAGAROO#kag
Olaf · Top
4 / 3 / 1
35.7% KP
18,008
27.6% share
9,933g
193 CS · 8.9/m
ffja#NA1
Zac · Jungle
3 / 6 / 4
50% KP
12,786
19.6% share
8,681g
146 CS · 6.7/m
Pooned#NA1
Pyke · Mid
2 / 12 / 3
35.7% KP
6,519
10% share
5,266g
61 CS · 2.8/m
jinzo#melly
Kalista · ADC
5 / 9 / 3
57.1% KP
20,040
30.7% share
9,872g
152 CS · 7/m
SirZepre#NA1
Renata Glasc · Support
0 / 8 / 8
57.1% KP
7,888
12.1% share
5,444g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
