Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Flex · 6 days ago
9 / 9 / 3
K / D / A
92.3%
Kill participation
1,622.2
Damage / min
16,926g
634.7 gold / min
26
10 placed · 6 cleared
256
9.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbobcheebles#UHSP
Sion · Top
1 / 6 / 5
46.2% KP
22,146
22.2% share
9,590g
219 CS · 8.2/m
dlwlrma#IU1
Maokai · Jungle
1 / 10 / 7
61.5% KP
11,604
11.7% share
7,756g
115 CS · 4.3/m
Kzykendy#NA1
Syndra · Mid
2 / 7 / 3
38.5% KP
17,506
17.6% share
8,729g
189 CS · 7.1/m
SirZepre#NA1
Yunara · ADC
9 / 9 / 3
92.3% KP
43,259
43.4% share
16,926g
256 CS · 9.6/m
Porty#6969
Lulu · Support
0 / 11 / 9
69.2% KP
5,064
5.1% share
6,570g
23 CS · 0.9/m
Red side
Victory北极光#NA11
Gwen · Top
4 / 2 / 9
30.2% KP
32,910
25% share
11,828g
243 CS · 9.1/m
Ryujin v2#NA1
Wukong · Jungle
13 / 1 / 13
60.5% KP
22,639
17.2% share
14,295g
208 CS · 7.8/m
godqin#0000
Ahri · Mid
7 / 3 / 13
46.5% KP
16,594
12.6% share
12,288g
208 CS · 7.8/m
Midorima#537
Zeri · ADC
17 / 3 / 16
76.7% KP
49,226
37.4% share
17,039g
240 CS · 9/m
Swordblue#1345
Nautilus · Support
2 / 4 / 24
60.5% KP
10,128
7.7% share
8,486g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
