Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Normal Draft · 251 days ago
24 / 8 / 5
K / D / A
50%
Kill participation
1,536.5
Damage / min
17,320g
553.6 gold / min
30
14 placed · 2 cleared
167
5.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnekokame3#1842
Gnar · Top
1 / 12 / 6
19.4% KP
12,510
9.3% share
9,322g
159 CS · 5.1/m
HanE#777
Gwen · Jungle
8 / 15 / 8
44.4% KP
35,482
26.3% share
11,887g
150 CS · 4.8/m
Sapphire0623#JP1
Naafiri · Mid
9 / 10 / 9
50% KP
32,625
24.2% share
15,614g
222 CS · 7.1/m
F r a m e d#8602
Kalista · ADC
14 / 12 / 7
58.3% KP
36,517
27% share
15,085g
210 CS · 6.7/m
비엔나 소시지 튀김#KR2
Pyke · Support
4 / 9 / 20
66.7% KP
17,927
13.3% share
10,751g
24 CS · 0.8/m
Red side
Victoryマンゴーとコショウ#123
LeBlanc · Top
24 / 8 / 5
50% KP
48,066
30.9% share
17,320g
167 CS · 5.3/m
Melkl#JP1
Zaahen · Jungle
20 / 2 / 7
46.6% KP
53,298
34.2% share
19,412g
261 CS · 8.3/m
怒らないで#JP2
Viktor · Mid
5 / 6 / 17
37.9% KP
29,246
18.8% share
12,925g
210 CS · 6.7/m
ruiruipad#JP1
Ashe · ADC
6 / 10 / 12
31% KP
16,815
10.8% share
13,477g
178 CS · 5.7/m
今日の晩御飯を教えてください#1821
Braum · Support
3 / 10 / 16
32.8% KP
8,250
5.3% share
9,371g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
