Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 249 days ago
8 / 8 / 7
K / D / A
35.7%
Kill participation
1,025.8
Damage / min
14,614g
448.7 gold / min
25
13 placed · 1 cleared
257
7.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat初心者#0105
Riven · Top
6 / 8 / 1
16.7% KP
17,663
13.3% share
13,369g
236 CS · 7.2/m
배고프다#gerrr
Ekko · Jungle
12 / 3 / 11
54.8% KP
24,124
18.2% share
15,821g
229 CS · 7/m
さくら#9090
Naafiri · Mid
8 / 8 / 7
35.7% KP
33,407
25.1% share
14,614g
257 CS · 7.9/m
赤石の神明豊川祥子#Lucas
Jhin · ADC
12 / 7 / 12
57.1% KP
31,322
23.6% share
17,002g
245 CS · 7.5/m
ディオブランドー#WRYYY
Sylas · Support
4 / 15 / 18
52.4% KP
26,366
19.8% share
10,355g
31 CS · 1/m
Red side
VictoryMinara1#TW2
Swain · Top
3 / 7 / 17
48.8% KP
17,222
11.9% share
10,840g
167 CS · 5.1/m
本間心鈴#美しい虚無
Karthus · Jungle
14 / 8 / 13
65.9% KP
43,265
29.8% share
17,493g
246 CS · 7.6/m
石谷盛武#1234
Renekton · Mid
5 / 10 / 11
39% KP
28,709
19.8% share
16,066g
281 CS · 8.6/m
RuneFactoryが大好きね#BlauR
Twitch · ADC
18 / 8 / 10
68.3% KP
46,656
32.1% share
20,226g
238 CS · 7.3/m
ふぇにっち#2350
Lulu · Support
1 / 9 / 28
70.7% KP
9,455
6.5% share
10,291g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
