Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 249 days ago
4 / 7 / 9
K / D / A
35.1%
Kill participation
689.5
Damage / min
15,252g
445.7 gold / min
44
7 placed · 9 cleared
299
8.7 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMinara1#TW2
Rumble · Top
8 / 4 / 11
42.2% KP
32,858
19.1% share
14,898g
239 CS · 7/m
ねすてぃー#7474
Kha'Zix · Jungle
18 / 8 / 7
55.6% KP
59,041
34.4% share
21,401g
254 CS · 7.4/m
わさびくん#4032
Xerath · Mid
12 / 6 / 11
51.1% KP
35,065
20.4% share
16,041g
268 CS · 7.8/m
ふじた きよ#秋田県
Karthus · ADC
6 / 10 / 15
46.7% KP
36,875
21.5% share
15,156g
246 CS · 7.2/m
mikann0627#JP1
Soraka · Support
1 / 9 / 22
51.1% KP
7,999
4.7% share
10,196g
31 CS · 0.9/m
Red side
Victory心機一転#ジャングル
Darius · Top
7 / 14 / 3
27% KP
18,822
16% share
13,575g
206 CS · 6/m
梦间见月明#琉璃色
Viego · Jungle
10 / 8 / 4
37.8% KP
18,380
15.6% share
17,229g
224 CS · 6.5/m
さくら#9090
Ahri · Mid
4 / 7 / 9
35.1% KP
23,592
20% share
15,252g
299 CS · 8.7/m
JoyBoy#oxo
Lucian · ADC
14 / 8 / 10
64.9% KP
42,494
36.1% share
24,500g
338 CS · 9.9/m
Asaiel#JP1
Leona · Support
2 / 8 / 20
59.5% KP
14,455
12.3% share
10,471g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
