Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 249 days ago
9 / 13 / 12
K / D / A
39.6%
Kill participation
1,515.1
Damage / min
17,219g
461.4 gold / min
40
18 placed · 3 cleared
246
6.6 CS / min
Objective control
4
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCaptainTheGold#JP1
Gangplank · Top
10 / 10 / 10
47.6% KP
45,471
27.3% share
19,212g
293 CS · 7.9/m
心機一転#ジャングル
Skarner · Jungle
9 / 10 / 20
69% KP
35,897
21.5% share
15,069g
178 CS · 4.8/m
Leslie vast#1111
Tryndamere · Mid
16 / 12 / 4
47.6% KP
34,921
21% share
19,948g
309 CS · 8.3/m
LUNA ALBA LI XV#ALBUS
Veigar · ADC
5 / 10 / 10
35.7% KP
33,633
20.2% share
17,948g
302 CS · 8.1/m
KAIRU#521
Neeko · Support
2 / 11 / 19
50% KP
16,726
10% share
11,277g
40 CS · 1.1/m
Red side
Victoryマンちゃん#1958
Cassiopeia · Top
8 / 8 / 11
35.8% KP
30,765
13.8% share
15,666g
290 CS · 7.8/m
定风波#520
Taliyah · Jungle
17 / 7 / 16
62.3% KP
56,919
25.6% share
20,820g
284 CS · 7.6/m
さくら#9090
Corki · Mid
9 / 13 / 12
39.6% KP
56,540
25.4% share
17,219g
246 CS · 6.6/m
JoyBoy#oxo
Ezreal · ADC
18 / 7 / 9
50.9% KP
69,760
31.4% share
24,785g
332 CS · 8.9/m
Hide on spi#spi
Karma · Support
1 / 7 / 29
56.6% KP
8,230
3.7% share
11,457g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
