Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 249 days ago
10 / 3 / 7
K / D / A
56.7%
Kill participation
1,093.5
Damage / min
13,019g
540.6 gold / min
19
9 placed · 1 cleared
212
8.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatトッポッキ#KRひひ
Jayce · Top
3 / 8 / 4
50% KP
21,408
42.9% share
10,128g
202 CS · 8.4/m
初心者#0105
Riven · Jungle
6 / 8 / 0
42.9% KP
6,252
12.5% share
9,703g
159 CS · 6.6/m
雪国革命党中央魔法委員会書記#小魔女雪児
Vladimir · Mid
1 / 6 / 3
28.6% KP
8,078
16.2% share
7,776g
146 CS · 6.1/m
JoyBoy#oxo
Nilah · ADC
4 / 5 / 0
28.6% KP
8,486
17% share
11,592g
241 CS · 10/m
宇宙第一の壁#Kabe
Senna · Support
0 / 3 / 5
35.7% KP
5,734
11.5% share
7,313g
29 CS · 1.2/m
Red side
Victoryはにゃ#que
Kennen · Top
7 / 5 / 4
36.7% KP
15,362
18.3% share
10,309g
185 CS · 7.7/m
梦间见月明#琉璃色
Qiyana · Jungle
8 / 3 / 7
50% KP
17,745
21.1% share
13,329g
202 CS · 8.4/m
さくら#9090
Orianna · Mid
10 / 3 / 7
56.7% KP
26,336
31.4% share
13,019g
212 CS · 8.8/m
wushugeheiye#CN1
Lucian · ADC
5 / 2 / 3
26.7% KP
20,026
23.8% share
12,131g
206 CS · 8.6/m
無罪胎児#おぎゃあ
Yuumi · Support
0 / 1 / 12
40% KP
4,534
5.4% share
7,061g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
