Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 248 days ago
18 / 3 / 7
K / D / A
58.1%
Kill participation
1,698.2
Damage / min
15,743g
613.4 gold / min
26
10 placed · 2 cleared
214
8.3 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryさくら#9090
Jayce · Top
18 / 3 / 7
58.1% KP
43,586
35.5% share
15,743g
214 CS · 8.3/m
눈건강비타민A#0103
Vi · Jungle
9 / 5 / 11
46.5% KP
16,907
13.8% share
11,473g
156 CS · 6.1/m
Hide on spi#spi
Ahri · Mid
5 / 4 / 12
39.5% KP
28,275
23% share
10,933g
202 CS · 7.9/m
Yua#zzZZ
Veigar · ADC
7 / 3 / 14
48.8% KP
24,796
20.2% share
14,183g
198 CS · 7.7/m
i aint depressed#112
Nautilus · Support
4 / 5 / 16
46.5% KP
9,370
7.6% share
8,414g
19 CS · 0.7/m
Red side
Defeatpoppyking#1212
Poppy · Top
2 / 10 / 3
26.3% KP
17,513
18.2% share
7,594g
156 CS · 6.1/m
修羅の道を歩む#KR 1
Gwen · Jungle
6 / 6 / 6
63.2% KP
23,498
24.4% share
12,940g
197 CS · 7.7/m
Yuhi#045
Yone · Mid
1 / 10 / 2
15.8% KP
13,038
13.5% share
8,387g
190 CS · 7.4/m
Color Your Night#wing
Ezreal · ADC
10 / 8 / 5
78.9% KP
31,262
32.4% share
15,434g
226 CS · 8.8/m
daito fanboy#112
Karma · Support
0 / 9 / 14
73.7% KP
11,142
11.6% share
7,277g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
