Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 248 days ago
10 / 10 / 11
K / D / A
60%
Kill participation
1,019.9
Damage / min
18,831g
554.4 gold / min
51
15 placed · 6 cleared
257
7.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatflamedevillll#JP1
Poppy · Top
1 / 5 / 5
25% KP
20,966
19.1% share
11,768g
276 CS · 8.1/m
ewhfjbnwehjbhewf#ewfff
Elise · Jungle
6 / 8 / 4
41.7% KP
14,312
13% share
12,319g
188 CS · 5.5/m
フェルン#魔法師
Yone · Mid
13 / 15 / 2
62.5% KP
40,104
36.5% share
16,610g
250 CS · 7.4/m
Yua#zzZZ
Veigar · ADC
4 / 4 / 9
54.2% KP
28,507
25.9% share
17,299g
309 CS · 9.1/m
i aint depressed#112
Alistar · Support
0 / 3 / 13
54.2% KP
5,974
5.4% share
8,454g
33 CS · 1/m
Red side
Victorysucuranbul#magus
Aatrox · Top
1 / 4 / 8
25.7% KP
26,316
19.2% share
12,784g
273 CS · 8/m
oxycodone#JPx
Evelynn · Jungle
23 / 0 / 4
77.1% KP
46,876
34.1% share
20,180g
231 CS · 6.8/m
さくら#9090
Naafiri · Mid
10 / 10 / 11
60% KP
34,643
25.2% share
18,831g
257 CS · 7.6/m
カキフライ#0204
Sivir · ADC
0 / 8 / 8
22.9% KP
24,158
17.6% share
14,855g
305 CS · 9/m
鬱病パルクール#adhd
Lulu · Support
1 / 2 / 12
37.1% KP
5,397
3.9% share
9,256g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
