Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 247 days ago
6 / 4 / 12
K / D / A
40%
Kill participation
915.4
Damage / min
11,651g
461.4 gold / min
28
13 placed · 0 cleared
214
8.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryلا جدوى من ترجمت#0000
Ambessa · Top
22 / 3 / 7
64.4% KP
62,866
47.2% share
18,387g
203 CS · 8/m
ONCE#JP1
Lee Sin · Jungle
8 / 5 / 10
40% KP
16,402
12.3% share
12,135g
161 CS · 6.4/m
さくら#9090
Ryze · Mid
6 / 4 / 12
40% KP
23,114
17.4% share
11,651g
214 CS · 8.5/m
Happy Birthday#1012
Kai'Sa · ADC
9 / 6 / 7
35.6% KP
21,508
16.2% share
13,721g
182 CS · 7.2/m
efluoixdjsp#123
Rell · Support
0 / 6 / 26
57.8% KP
9,189
6.9% share
8,302g
16 CS · 0.6/m
Red side
Defeatマンハッタンのカサンテ#4545
Cho'Gath · Top
3 / 11 / 1
16.7% KP
18,170
16.9% share
9,147g
165 CS · 6.5/m
ねすてぃー#7474
Vi · Jungle
7 / 7 / 10
70.8% KP
21,772
20.3% share
13,277g
199 CS · 7.9/m
きん玉最高#6666
Viktor · Mid
2 / 10 / 8
41.7% KP
22,358
20.8% share
8,725g
166 CS · 6.6/m
OMOIDEINMYHEAD#dkgi
Draven · ADC
8 / 9 / 6
58.3% KP
22,687
21.1% share
15,061g
204 CS · 8.1/m
Yuhi#045
Senna · Support
4 / 8 / 11
62.5% KP
22,364
20.8% share
9,048g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
