Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 247 days ago
15 / 4 / 5
K / D / A
45.5%
Kill participation
1,479.4
Damage / min
18,632g
615.9 gold / min
35
13 placed · 0 cleared
267
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTadayou#hpygm
Renekton · Top
8 / 5 / 3
52.4% KP
30,916
30.7% share
14,392g
271 CS · 9/m
ととろさんtwitch#JP0
Zyra · Jungle
3 / 5 / 11
66.7% KP
29,873
29.7% share
12,626g
257 CS · 8.5/m
フェルン#魔法師
Yone · Mid
7 / 16 / 5
57.1% KP
18,861
18.7% share
12,244g
188 CS · 6.2/m
Milan#JJJ
Senna · ADC
2 / 13 / 6
38.1% KP
13,819
13.7% share
11,966g
167 CS · 5.5/m
raku#1205
Rakan · Support
1 / 5 / 13
66.7% KP
7,156
7.1% share
8,005g
35 CS · 1.2/m
Red side
Victoryうつ病#悦宝悦宝
Lee Sin · Top
3 / 8 / 4
15.9% KP
12,475
9.2% share
9,479g
171 CS · 5.7/m
大トニー#5980
Fiddlesticks · Jungle
7 / 3 / 11
40.9% KP
19,373
14.3% share
11,806g
155 CS · 5.1/m
さくら#9090
Naafiri · Mid
15 / 4 / 5
45.5% KP
44,752
33% share
18,632g
267 CS · 8.8/m
JoyBoy#oxo
Kai'Sa · ADC
17 / 4 / 9
59.1% KP
46,468
34.3% share
21,111g
253 CS · 8.4/m
Proud#JP1
Nautilus · Support
2 / 2 / 22
54.5% KP
12,572
9.3% share
10,592g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
