Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 246 days ago
12 / 9 / 8
K / D / A
95.2%
Kill participation
1,681.2
Damage / min
17,960g
608.5 gold / min
19
11 placed · 2 cleared
263
8.9 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
13
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnowrabbit#2800
Ambessa · Top
1 / 11 / 7
38.1% KP
24,105
21.8% share
8,774g
173 CS · 5.9/m
sigyn#1905
Rammus · Jungle
2 / 9 / 10
57.1% KP
8,254
7.5% share
8,562g
126 CS · 4.3/m
レディナ#JP2
Orianna · Mid
5 / 9 / 8
61.9% KP
19,565
17.7% share
11,733g
215 CS · 7.3/m
さくら#9090
Lucian · ADC
12 / 9 / 8
95.2% KP
49,624
44.8% share
17,960g
263 CS · 8.9/m
孵化してるから割らないでね#まとち
Nami · Support
1 / 9 / 17
85.7% KP
9,148
8.3% share
8,456g
18 CS · 0.6/m
Red side
Victoryhetel fanboy#JP1
Camille · Top
11 / 7 / 11
46.8% KP
38,228
28% share
13,372g
192 CS · 6.5/m
TWKaynGod#JP1
Bel'Veth · Jungle
19 / 2 / 5
51.1% KP
25,795
18.9% share
19,912g
277 CS · 9.4/m
Happy Birthday#1012
Ahri · Mid
9 / 4 / 14
48.9% KP
36,845
27% share
13,035g
206 CS · 7/m
無敵可愛い劉#JP1
Jinx · ADC
8 / 2 / 12
42.6% KP
28,684
21% share
15,992g
212 CS · 7.2/m
母乳カーテン選手権#ぼにゃー
Nautilus · Support
0 / 6 / 15
31.9% KP
6,910
5.1% share
8,510g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
