Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 244 days ago
5 / 6 / 7
K / D / A
28.6%
Kill participation
1,129.7
Damage / min
13,257g
448.1 gold / min
39
17 placed · 3 cleared
224
7.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryパーイズリマニア#爆0乳
Aatrox · Top
5 / 6 / 10
35.7% KP
22,564
13.9% share
12,245g
182 CS · 6.2/m
Melody#I L
Nidalee · Jungle
17 / 6 / 10
64.3% KP
46,145
28.5% share
16,638g
195 CS · 6.6/m
さくら#9090
Yone · Mid
5 / 6 / 7
28.6% KP
33,419
20.7% share
13,257g
224 CS · 7.6/m
Asuki#JP1
Kindred · ADC
13 / 6 / 12
59.5% KP
47,619
29.4% share
17,589g
208 CS · 7/m
WONJUN#Korea
Braum · Support
2 / 8 / 24
61.9% KP
12,078
7.5% share
10,403g
23 CS · 0.8/m
Red side
Defeat霧の森道#きりみち
Tryndamere · Top
5 / 10 / 6
34.4% KP
25,524
19.7% share
10,331g
168 CS · 5.7/m
Leslie vast#1111
Lee Sin · Jungle
7 / 10 / 13
62.5% KP
20,765
16% share
12,463g
186 CS · 6.3/m
しゅんた1106#JP1
Twisted Fate · Mid
9 / 5 / 6
46.9% KP
34,045
26.3% share
14,960g
224 CS · 7.6/m
丘 丘#BDTH
Aphelios · ADC
10 / 10 / 6
50% KP
41,171
31.8% share
16,057g
230 CS · 7.8/m
akaros#そらか
Soraka · Support
1 / 7 / 23
75% KP
7,926
6.1% share
8,773g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
