Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tryndamere
Victory
Ranked Solo/Duo · 243 days ago
7 / 5 / 8
K / D / A
46.9%
Kill participation
1,449.5
Damage / min
15,794g
535.7 gold / min
29
11 placed · 5 cleared
279
9.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryさくら#9090
Tryndamere · Top
7 / 5 / 8
46.9% KP
42,737
35% share
15,794g
279 CS · 9.5/m
Badao1102c#2302
Rengar · Jungle
11 / 5 / 7
56.3% KP
28,565
23.4% share
15,453g
248 CS · 8.4/m
Oisiina#0000
Vex · Mid
10 / 5 / 6
50% KP
27,668
22.7% share
12,946g
217 CS · 7.4/m
NoA#JP2
Lucian · ADC
3 / 4 / 7
31.3% KP
18,945
15.5% share
11,795g
178 CS · 6/m
imp#irnp
Milio · Support
1 / 8 / 14
46.9% KP
4,229
3.5% share
8,365g
25 CS · 0.8/m
Red side
Defeat4399赛尔号#奥特曼
Mordekaiser · Top
5 / 8 / 2
25.9% KP
22,355
22.6% share
12,995g
247 CS · 8.4/m
gaman#7897
Skarner · Jungle
1 / 8 / 13
51.9% KP
15,968
16.1% share
9,160g
145 CS · 4.9/m
GINGER#toma
Ahri · Mid
12 / 6 / 7
70.4% KP
30,968
31.2% share
13,049g
193 CS · 6.5/m
MayR#モーティス
Ezreal · ADC
5 / 3 / 8
48.1% KP
22,588
22.8% share
14,299g
272 CS · 9.2/m
Jinx#Yuno
Rell · Support
4 / 7 / 12
59.3% KP
7,233
7.3% share
8,936g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
