Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 243 days ago
1 / 6 / 0
K / D / A
3.4%
Kill participation
492.2
Damage / min
10,416g
373.6 gold / min
11
6 placed · 1 cleared
224
8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryさくら#9090
Jax · Top
1 / 6 / 0
3.4% KP
13,725
11.8% share
10,416g
224 CS · 8/m
MMH#pzr
Kha'Zix · Jungle
18 / 4 / 5
79.3% KP
33,645
29% share
18,726g
211 CS · 7.6/m
Tako Yankee#1112
Malzahar · Mid
4 / 4 / 9
44.8% KP
20,776
17.9% share
10,368g
186 CS · 6.7/m
NaiNa#4422
Jhin · ADC
4 / 3 / 10
48.3% KP
28,304
24.4% share
13,623g
231 CS · 8.3/m
Enty#ENTP1
Senna · Support
2 / 4 / 16
62.1% KP
19,415
16.8% share
9,859g
22 CS · 0.8/m
Red side
DefeatBangha#TOP
K'Sante · Top
2 / 1 / 7
42.9% KP
15,237
19.7% share
11,123g
257 CS · 9.2/m
ゆにか#1122
Jarvan IV · Jungle
8 / 6 / 6
66.7% KP
9,370
12.1% share
11,775g
180 CS · 6.5/m
エーテルの風が吹き始めた#4948
Ahri · Mid
4 / 9 / 6
47.6% KP
14,572
18.9% share
9,655g
175 CS · 6.3/m
Yuhi#045
Draven · ADC
7 / 6 / 8
71.4% KP
25,636
33.2% share
15,539g
227 CS · 8.1/m
Kirby Air Riders#poyo
Bard · Support
0 / 7 / 12
57.1% KP
12,433
16.1% share
6,775g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
