Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tryndamere
Defeat
Ranked Solo/Duo · 243 days ago
4 / 10 / 4
K / D / A
34.8%
Kill participation
743.6
Damage / min
13,875g
441.2 gold / min
33
12 placed · 4 cleared
262
8.3 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAsuki#JP1
Volibear · Top
8 / 6 / 5
31% KP
40,414
26.1% share
15,693g
243 CS · 7.7/m
CTRLME#77777
Talon · Jungle
14 / 1 / 7
50% KP
30,719
19.9% share
20,762g
301 CS · 9.6/m
ShoeBiLL#TTV2
Veigar · Mid
10 / 5 / 13
54.8% KP
42,572
27.5% share
15,408g
237 CS · 7.5/m
ωNαNαω#404ad
Jinx · ADC
4 / 7 / 11
35.7% KP
23,939
15.5% share
15,170g
255 CS · 8.1/m
ZERO Sievert#JP2
Bard · Support
6 / 4 / 17
54.8% KP
16,914
10.9% share
11,164g
24 CS · 0.8/m
Red side
Defeatさくら#9090
Tryndamere · Top
4 / 10 / 4
34.8% KP
23,385
23.4% share
13,875g
262 CS · 8.3/m
Ricky#りっきー
Zaahen · Jungle
6 / 7 / 4
43.5% KP
21,456
21.5% share
12,111g
179 CS · 5.7/m
野良猫#にゃ一
Twisted Fate · Mid
7 / 13 / 6
56.5% KP
24,882
24.9% share
12,494g
194 CS · 6.2/m
OMOIDEINMYHEAD#dkgi
Draven · ADC
5 / 6 / 5
43.5% KP
20,330
20.4% share
17,531g
287 CS · 9.1/m
Melody#I L
Thresh · Support
1 / 7 / 14
65.2% KP
9,818
9.8% share
8,827g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
