Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tryndamere
Victory
Ranked Solo/Duo · 243 days ago
3 / 1 / 3
K / D / A
33.3%
Kill participation
498.3
Damage / min
13,857g
497.6 gold / min
43
15 placed · 3 cleared
277
9.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSunflower#JP2
Ambessa · Top
2 / 2 / 2
50% KP
27,769
33.4% share
9,427g
231 CS · 8.3/m
CTRLME#77777
Hecarim · Jungle
1 / 5 / 3
50% KP
11,628
14% share
9,848g
214 CS · 7.7/m
PiiP#7044
Aurelion Sol · Mid
5 / 4 / 1
75% KP
23,832
28.6% share
10,560g
206 CS · 7.4/m
ωNαNαω#404ad
Jinx · ADC
0 / 5 / 4
50% KP
14,316
17.2% share
11,587g
258 CS · 9.3/m
彩虹小馬#CN1
Milio · Support
0 / 2 / 6
75% KP
5,657
6.8% share
6,688g
28 CS · 1/m
Red side
Victoryさくら#9090
Tryndamere · Top
3 / 1 / 3
33.3% KP
13,879
15.5% share
13,857g
277 CS · 9.9/m
0x7FFFFFFF#JP1
Jayce · Jungle
5 / 1 / 10
83.3% KP
20,462
22.9% share
15,178g
249 CS · 8.9/m
aspire#JINBU
Akali · Mid
7 / 1 / 4
61.1% KP
19,263
21.5% share
11,873g
225 CS · 8.1/m
Tele#JP1
Ezreal · ADC
3 / 3 / 5
44.4% KP
26,134
29.2% share
13,076g
241 CS · 8.7/m
Melody#I L
Karma · Support
0 / 2 / 13
72.2% KP
9,779
10.9% share
8,179g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
