Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 242 days ago
1 / 7 / 4
K / D / A
45.5%
Kill participation
566.6
Damage / min
9,432g
338.3 gold / min
34
11 placed · 6 cleared
178
6.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat340671100#JP1
Tahm Kench · Top
1 / 8 / 1
18.2% KP
16,062
23.9% share
9,581g
210 CS · 7.5/m
Melody#I L
Viego · Jungle
6 / 8 / 2
72.7% KP
13,387
19.9% share
14,179g
227 CS · 8.1/m
さくら#9090
Sylas · Mid
1 / 7 / 4
45.5% KP
15,800
23.5% share
9,432g
178 CS · 6.4/m
天下無双は陽炎#Ai03
Singed · ADC
3 / 8 / 1
36.4% KP
15,972
23.7% share
12,638g
247 CS · 8.9/m
jeju43#4343
Ivern · Support
0 / 7 / 4
36.4% KP
6,045
9% share
6,763g
32 CS · 1.1/m
Red side
VictoryStrange#FCY
Kled · Top
11 / 3 / 8
50% KP
31,546
29.7% share
14,559g
215 CS · 7.7/m
hedonistic#JP1
Fiddlesticks · Jungle
6 / 0 / 11
44.7% KP
18,094
17% share
12,616g
220 CS · 7.9/m
Hide on spi#spi
Ahri · Mid
8 / 2 / 11
50% KP
26,307
24.8% share
12,920g
243 CS · 8.7/m
利群あれば勝てる#yuria
Kai'Sa · ADC
11 / 3 / 10
55.3% KP
20,320
19.1% share
16,809g
243 CS · 8.7/m
だれでも#1108
Nautilus · Support
2 / 3 / 11
34.2% KP
9,976
9.4% share
8,360g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
