Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 242 days ago
4 / 1 / 12
K / D / A
44.4%
Kill participation
866
Damage / min
12,325g
467.2 gold / min
20
12 placed · 1 cleared
236
8.9 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryさくら#9090
Ryze · Top
4 / 1 / 12
44.4% KP
22,849
21.9% share
12,325g
236 CS · 8.9/m
Melody#I L
Elise · Jungle
11 / 3 / 9
55.6% KP
29,435
28.2% share
14,633g
217 CS · 8.2/m
Hate Collector#heel
Qiyana · Mid
9 / 5 / 7
44.4% KP
21,739
20.9% share
13,050g
209 CS · 7.9/m
HaZeL#3231
Yunara · ADC
7 / 9 / 9
44.4% KP
17,550
16.8% share
13,564g
178 CS · 6.7/m
Sombra#jp8
Sylas · Support
5 / 6 / 8
36.1% KP
12,663
12.1% share
9,268g
46 CS · 1.7/m
Red side
Defeat森の木の葉っぱ#JP1
Sion · Top
2 / 6 / 3
20.8% KP
15,807
18.3% share
10,083g
227 CS · 8.6/m
トッポッキ#KRひひ
Kha'Zix · Jungle
8 / 7 / 5
54.2% KP
21,999
25.5% share
14,360g
174 CS · 6.6/m
motimotimen#JP1
Akshan · Mid
7 / 7 / 3
41.7% KP
16,395
19% share
10,350g
173 CS · 6.6/m
鳥劇場浅草橋店#umai
Ezreal · ADC
5 / 10 / 9
58.3% KP
20,689
24% share
12,064g
198 CS · 7.5/m
泳ぎたいたい焼き#JP1
Nautilus · Support
2 / 6 / 14
66.7% KP
11,424
13.2% share
7,697g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
