Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 237 days ago
19 / 3 / 7
K / D / A
65%
Kill participation
1,188.8
Damage / min
18,703g
493.9 gold / min
33
9 placed · 2 cleared
264
7 CS / min
Objective control
4
Dragons
2
Baron
14
Towers
5
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory一騎討#riven
Renekton · Top
6 / 5 / 11
42.5% KP
35,684
22% share
15,567g
271 CS · 7.2/m
癒されたいかかし#8023
Fiddlesticks · Jungle
4 / 5 / 17
52.5% KP
30,947
19% share
14,378g
216 CS · 5.7/m
さくら#9090
Akali · Mid
19 / 3 / 7
65% KP
45,014
27.7% share
18,703g
264 CS · 7/m
ユズキ#宇 う
Aphelios · ADC
11 / 4 / 10
52.5% KP
38,177
23.5% share
20,402g
308 CS · 8.1/m
jpMVzC#1582
Rell · Support
0 / 4 / 26
65% KP
12,631
7.8% share
11,016g
34 CS · 0.9/m
Red side
DefeatSandman#JP2
Malphite · Top
0 / 7 / 12
57.1% KP
25,568
15.2% share
12,097g
215 CS · 5.7/m
必杀技#小凌宝
Hecarim · Jungle
7 / 8 / 9
76.2% KP
44,325
26.4% share
17,859g
305 CS · 8.1/m
LUNA ALBA LI XV#ALBUS
Akshan · Mid
12 / 5 / 5
81% KP
53,279
31.8% share
21,573g
373 CS · 9.9/m
ωNαNαω#404ad
Aurelion Sol · ADC
2 / 11 / 8
47.6% KP
32,300
19.3% share
14,358g
299 CS · 7.9/m
Leslie vast#1111
Jarvan IV · Support
0 / 9 / 16
76.2% KP
12,275
7.3% share
9,932g
47 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
