Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 235 days ago
8 / 3 / 8
K / D / A
36.4%
Kill participation
721.9
Damage / min
14,233g
454.5 gold / min
24
10 placed · 1 cleared
256
8.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWsavh#JP1
Jayce · Top
8 / 7 / 5
29.5% KP
27,409
21.5% share
15,348g
263 CS · 8.4/m
Badao1102c#2302
Kayn · Jungle
10 / 5 / 14
54.5% KP
23,493
18.5% share
15,160g
233 CS · 7.4/m
さくら#9090
Ryze · Mid
8 / 3 / 8
36.4% KP
22,609
17.8% share
14,233g
256 CS · 8.2/m
Asuki#JP1
Kindred · ADC
16 / 6 / 10
59.1% KP
43,974
34.5% share
18,625g
259 CS · 8.3/m
最后一次恶鬼缠身#1002
Alistar · Support
2 / 3 / 22
54.5% KP
9,823
7.7% share
10,744g
27 CS · 0.9/m
Red side
Defeathetel fanboy#JP1
Irelia · Top
6 / 7 / 2
33.3% KP
20,640
17.7% share
14,532g
308 CS · 9.8/m
定风波#520
Taliyah · Jungle
6 / 11 / 7
54.2% KP
28,472
24.4% share
15,900g
246 CS · 7.9/m
Jinx#Yuno
Veigar · Mid
2 / 8 / 10
50% KP
24,793
21.2% share
11,382g
211 CS · 6.7/m
Yuhi#045
Corki · ADC
8 / 10 / 5
54.2% KP
32,689
28% share
14,777g
232 CS · 7.4/m
hetel#JP1
Nautilus · Support
2 / 8 / 10
50% KP
10,311
8.8% share
9,217g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
