Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 231 days ago
8 / 9 / 9
K / D / A
41.5%
Kill participation
655.9
Damage / min
12,137g
455.4 gold / min
13
2 placed · 3 cleared
195
7.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydoll#0418
Gnar · Top
10 / 7 / 13
56.1% KP
30,707
31.2% share
12,344g
168 CS · 6.3/m
ShadowIsles0#JP1
Hecarim · Jungle
16 / 1 / 14
73.2% KP
27,680
28.1% share
17,223g
242 CS · 9.1/m
さくら#9090
Ahri · Mid
8 / 9 / 9
41.5% KP
17,481
17.8% share
12,137g
195 CS · 7.3/m
NojobNeetman#NEET
Ezreal · ADC
5 / 7 / 14
46.3% KP
17,423
17.7% share
12,289g
166 CS · 6.2/m
MayR#モーティス
Rakan · Support
2 / 6 / 19
51.2% KP
5,130
5.2% share
8,520g
30 CS · 1.1/m
Red side
DefeatAnh yêu em#vnadc
Yone · Top
4 / 12 / 4
26.7% KP
26,596
26% share
11,571g
200 CS · 7.5/m
天才剑修#巧克力
Elise · Jungle
10 / 6 / 3
43.3% KP
17,188
16.8% share
12,921g
182 CS · 6.8/m
林孝埈是韩国人#LIN X
Katarina · Mid
5 / 10 / 5
33.3% KP
19,475
19% share
9,400g
157 CS · 5.9/m
dresscodeMOBA#5772
Lucian · ADC
4 / 6 / 8
40% KP
26,397
25.8% share
11,821g
239 CS · 9/m
Sombra#jp8
Sylas · Support
7 / 7 / 7
46.7% KP
12,743
12.4% share
8,870g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
