Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 217 days ago
10 / 1 / 7
K / D / A
70.8%
Kill participation
1,286
Damage / min
13,318g
546.2 gold / min
22
7 placed · 3 cleared
227
9.3 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryToki Shujin JP#TOKI
Renekton · Top
2 / 3 / 3
20.8% KP
9,988
14.2% share
8,569g
163 CS · 6.7/m
May#0823
Lee Sin · Jungle
8 / 1 / 4
50% KP
9,712
13.8% share
11,700g
183 CS · 7.5/m
さくら#9090
Aurora · Mid
10 / 1 / 7
70.8% KP
31,356
44.5% share
13,318g
227 CS · 9.3/m
rehcra#xxxx
Sivir · ADC
4 / 2 / 9
54.2% KP
13,084
18.5% share
12,325g
269 CS · 11/m
tesla#iku
Bard · Support
0 / 4 / 15
62.5% KP
6,401
9.1% share
7,021g
28 CS · 1.1/m
Red side
Defeat黄色のヨッシー#JP1
Rumble · Top
3 / 4 / 1
36.4% KP
19,256
29.1% share
8,778g
199 CS · 8.2/m
BC EL#JP1
Jarvan IV · Jungle
0 / 3 / 4
36.4% KP
12,594
19% share
7,900g
161 CS · 6.6/m
Oisiina#0000
Vex · Mid
2 / 5 / 1
27.3% KP
7,310
11% share
8,705g
220 CS · 9/m
Happy Birthday#1012
Ezreal · ADC
5 / 10 / 1
54.5% KP
18,123
27.4% share
10,670g
197 CS · 8.1/m
Enty#ENTP1
Karma · Support
1 / 2 / 4
45.5% KP
8,945
13.5% share
7,080g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
