Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 216 days ago
8 / 8 / 6
K / D / A
35.9%
Kill participation
1,147.1
Damage / min
19,005g
441.5 gold / min
39
19 placed · 1 cleared
331
7.7 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
3
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAwan#0925
Aatrox · Top
9 / 10 / 11
36.4% KP
43,468
20.8% share
17,806g
280 CS · 6.5/m
Faceless#6274
Jayce · Jungle
12 / 6 / 15
49.1% KP
45,747
21.9% share
21,921g
294 CS · 6.8/m
君を抱く希望の星#JP1
Lissandra · Mid
12 / 5 / 10
40% KP
34,704
16.6% share
19,491g
310 CS · 7.2/m
raku#1205
Ezreal · ADC
14 / 6 / 13
49.1% KP
54,013
25.9% share
23,943g
384 CS · 8.9/m
Clinch#JP2
Rumble · Support
8 / 12 / 19
49.1% KP
30,777
14.7% share
14,526g
23 CS · 0.5/m
Red side
DefeatNewMeta#TOP
Akali · Top
9 / 12 / 5
35.9% KP
40,611
21.5% share
16,298g
235 CS · 5.5/m
May#0823
Graves · Jungle
8 / 13 / 7
38.5% KP
39,422
20.8% share
18,846g
309 CS · 7.2/m
さくら#9090
Ryze · Mid
8 / 8 / 6
35.9% KP
49,384
26.1% share
19,005g
331 CS · 7.7/m
NewMeta#ADC
Kai'Sa · ADC
11 / 14 / 11
56.4% KP
42,443
22.4% share
24,147g
323 CS · 7.5/m
jpMVzC#1582
Rell · Support
3 / 8 / 23
66.7% KP
17,441
9.2% share
12,637g
36 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
