Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 216 days ago
7 / 4 / 19
K / D / A
65%
Kill participation
962.7
Damage / min
11,594g
459.2 gold / min
17
10 placed · 4 cleared
208
8.2 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAwan#0925
Tryndamere · Top
6 / 8 / 12
45% KP
17,014
17.3% share
11,760g
179 CS · 7.1/m
rurudo#WORLD
Master Yi · Jungle
15 / 3 / 5
50% KP
26,488
26.9% share
16,177g
184 CS · 7.3/m
さくら#9090
Orianna · Mid
7 / 4 / 19
65% KP
24,308
24.7% share
11,594g
208 CS · 8.2/m
伏魔御廚子#Gimi
Yunara · ADC
9 / 8 / 11
50% KP
25,416
25.8% share
15,587g
193 CS · 7.6/m
BURNING UP FOR U#08sup
Lulu · Support
3 / 11 / 23
65% KP
5,122
5.2% share
8,225g
17 CS · 0.7/m
Red side
DefeatRicky#りっきー
Kennen · Top
6 / 8 / 3
27.3% KP
21,820
23% share
10,324g
184 CS · 7.3/m
kokekokeshi#JP2
Graves · Jungle
9 / 6 / 6
45.5% KP
20,499
21.6% share
12,831g
180 CS · 7.1/m
ジェンジーグローバルアカデミー#Foe
Hwei · Mid
3 / 10 / 9
36.4% KP
17,767
18.7% share
9,577g
206 CS · 8.2/m
Asuki#JP1
Kindred · ADC
14 / 9 / 7
63.6% KP
27,317
28.7% share
14,846g
196 CS · 7.8/m
夜の踊り子#SKNS
Blitzcrank · Support
1 / 7 / 23
72.7% KP
7,659
8.1% share
7,895g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
