Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 216 days ago
6 / 8 / 22
K / D / A
70%
Kill participation
1,075.6
Damage / min
14,574g
407.5 gold / min
21
8 placed · 4 cleared
233
6.5 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAsuki#JP1
Volibear · Top
3 / 8 / 13
40% KP
24,814
13.1% share
13,178g
215 CS · 6/m
rurudo#WORLD
Master Yi · Jungle
22 / 7 / 7
72.5% KP
68,832
36.5% share
25,072g
297 CS · 8.3/m
さくら#9090
Diana · Mid
6 / 8 / 22
70% KP
38,471
20.4% share
14,574g
233 CS · 6.5/m
しゅんた1106#JP1
Jhin · ADC
2 / 4 / 21
57.5% KP
28,022
14.8% share
16,305g
289 CS · 8.1/m
Fa J#6115
Pantheon · Support
7 / 7 / 20
67.5% KP
28,660
15.2% share
13,545g
54 CS · 1.5/m
Red side
Defeatあんま自分を責めんな俺がいるけん#ran
Jax · Top
8 / 8 / 6
41.2% KP
37,897
22% share
14,434g
223 CS · 6.2/m
ジェンジーグローバルアカデミー#Foe
Skarner · Jungle
4 / 6 / 20
70.6% KP
30,275
17.6% share
12,602g
186 CS · 5.2/m
君を抱く希望の星#JP1
Talon · Mid
13 / 12 / 9
64.7% KP
39,093
22.7% share
16,127g
236 CS · 6.6/m
夜の踊り子#SKNS
Zeri · ADC
7 / 8 / 14
61.8% KP
54,266
31.5% share
19,886g
320 CS · 8.9/m
PiiP#7044
Yuumi · Support
2 / 6 / 21
67.6% KP
10,745
6.2% share
9,862g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
