Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 215 days ago
4 / 11 / 4
K / D / A
29.6%
Kill participation
600
Damage / min
9,642g
356.9 gold / min
21
9 placed · 3 cleared
190
7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatorobou#TTV
Gnar · Top
3 / 5 / 5
29.6% KP
14,026
15.5% share
9,825g
197 CS · 7.3/m
ジェンジーグローバルアカデミー#Foe
Nidalee · Jungle
10 / 9 / 8
66.7% KP
24,936
27.6% share
13,515g
159 CS · 5.9/m
さくら#9090
Aurora · Mid
4 / 11 / 4
29.6% KP
16,209
17.9% share
9,642g
190 CS · 7/m
acianxianz7#1837
Jhin · ADC
9 / 11 / 7
59.3% KP
21,769
24.1% share
14,167g
173 CS · 6.4/m
IM HAPPY#ガーン
Neeko · Support
1 / 9 / 10
40.7% KP
13,485
14.9% share
7,509g
37 CS · 1.4/m
Red side
Victory森の木の葉っぱ#JP1
Rumble · Top
6 / 6 / 7
28.9% KP
22,238
16.8% share
10,268g
160 CS · 5.9/m
いい夢見てね#おやすみ
Lee Sin · Jungle
13 / 5 / 6
42.2% KP
24,225
18.3% share
14,635g
203 CS · 7.5/m
GukBo#2004
Jayce · Mid
12 / 5 / 3
33.3% KP
27,817
21% share
14,068g
244 CS · 9/m
伏魔御廚子#Gimi
Yunara · ADC
9 / 4 / 12
46.7% KP
29,713
22.4% share
16,524g
224 CS · 8.3/m
ネテロ#百式観音
Zyra · Support
5 / 7 / 23
62.2% KP
28,744
21.7% share
11,508g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
