Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 215 days ago
18 / 5 / 5
K / D / A
71.9%
Kill participation
1,688.8
Damage / min
16,527g
675.5 gold / min
21
7 placed · 0 cleared
222
9.1 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory慕容ゆき#1990
Illaoi · Top
2 / 4 / 4
18.8% KP
17,971
16.4% share
10,811g
213 CS · 8.7/m
kumo#JP2
Zyra · Jungle
4 / 3 / 15
59.4% KP
24,352
22.2% share
11,536g
146 CS · 6/m
さくら#9090
Jayce · Mid
18 / 5 / 5
71.9% KP
41,320
37.7% share
16,527g
222 CS · 9.1/m
Ellin#0000
Miss Fortune · ADC
7 / 6 / 7
43.8% KP
19,284
17.6% share
13,343g
193 CS · 7.9/m
ShaZam#0059
Braum · Support
1 / 4 / 11
37.5% KP
6,652
6.1% share
7,192g
22 CS · 0.9/m
Red side
Defeat蒙古タンメン#NKMT
Tahm Kench · Top
6 / 5 / 0
27.3% KP
15,287
18.2% share
10,413g
167 CS · 6.8/m
Chisa#1130
Lee Sin · Jungle
3 / 6 / 3
27.3% KP
8,319
9.9% share
8,522g
153 CS · 6.3/m
naitoman#work
Viktor · Mid
1 / 5 / 4
22.7% KP
17,545
20.9% share
7,942g
167 CS · 6.8/m
ででんね#3078
Yunara · ADC
6 / 7 / 8
63.6% KP
23,688
28.2% share
12,858g
199 CS · 8.1/m
グレイラースY#JP1
Shaco · Support
6 / 9 / 7
59.1% KP
19,268
22.9% share
9,280g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
