Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 214 days ago
5 / 4 / 6
K / D / A
42.3%
Kill participation
930.4
Damage / min
11,407g
482.7 gold / min
26
7 placed · 2 cleared
235
9.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat必杀技#小凌宝
Akali · Top
4 / 3 / 2
46.2% KP
12,537
25.2% share
9,240g
202 CS · 8.5/m
豊川祥子ノ超超超超時空裁決喵#惹啊啊啊啊
Graves · Jungle
3 / 7 / 7
76.9% KP
13,549
27.2% share
10,159g
184 CS · 7.8/m
やなみあんな#負けヒロ
Ryze · Mid
1 / 8 / 3
30.8% KP
10,053
20.2% share
7,568g
179 CS · 7.6/m
cen#Ytube
Zeri · ADC
1 / 4 / 4
38.5% KP
7,875
15.8% share
10,455g
232 CS · 9.8/m
MMC#JPN
Maokai · Support
4 / 4 / 3
53.8% KP
5,723
11.5% share
7,154g
21 CS · 0.9/m
Red side
Victory標的ヲ背ニシタ恋人たち#雪国小魔女
Vladimir · Top
5 / 1 / 4
34.6% KP
14,787
19.1% share
10,202g
194 CS · 8.2/m
lemonmanf#4230
Ekko · Jungle
9 / 0 / 3
46.2% KP
10,996
14.2% share
12,345g
197 CS · 8.3/m
さくら#9090
Jayce · Mid
5 / 4 / 6
42.3% KP
21,989
28.4% share
11,407g
235 CS · 9.9/m
かいっちょ#かいっちょ
Aphelios · ADC
5 / 6 / 8
50% KP
19,467
25.2% share
12,517g
201 CS · 8.5/m
IM HAPPY#ガーン
Neeko · Support
2 / 2 / 8
38.5% KP
10,053
13% share
7,000g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
