Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 211 days ago
3 / 6 / 5
K / D / A
72.7%
Kill participation
907.8
Damage / min
9,935g
433.8 gold / min
18
10 placed · 0 cleared
219
9.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat我要验牌#十JQKA
Rengar · Top
1 / 11 / 0
9.1% KP
8,179
13.8% share
7,425g
169 CS · 7.4/m
ねすてぃー#7474
Zed · Jungle
5 / 5 / 1
54.5% KP
12,046
20.4% share
11,556g
191 CS · 8.3/m
さくら#9090
Ryze · Mid
3 / 6 / 5
72.7% KP
20,788
35.2% share
9,935g
219 CS · 9.6/m
Milan#bb6
Mel · ADC
2 / 12 / 0
18.2% KP
14,240
24.1% share
8,171g
168 CS · 7.3/m
daito fanboy#112
Alistar · Support
0 / 9 / 3
27.3% KP
3,884
6.6% share
5,395g
18 CS · 0.8/m
Red side
VictoryLAWLIET#2025
Udyr · Top
8 / 0 / 6
33.3% KP
24,996
26.6% share
12,033g
196 CS · 8.6/m
ぴょんしんゲーミング#ぴょんLん
Rek'Sai · Jungle
8 / 3 / 12
47.6% KP
16,314
17.4% share
10,449g
147 CS · 6.4/m
へっぽこ3太郎#aaa
Sion · Mid
2 / 5 / 11
31% KP
14,642
15.6% share
10,005g
188 CS · 8.2/m
Tele#JP1
Aphelios · ADC
12 / 2 / 6
42.9% KP
15,089
16.1% share
14,020g
224 CS · 9.8/m
sign#520am
Pantheon · Support
12 / 1 / 15
64.3% KP
22,817
24.3% share
11,016g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
