Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 209 days ago
7 / 5 / 13
K / D / A
52.6%
Kill participation
1,349.7
Damage / min
20,085g
478.2 gold / min
38
13 placed · 8 cleared
401
9.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnowrabbit#2800
Gnar · Top
3 / 9 / 6
23.7% KP
28,144
13.6% share
15,367g
269 CS · 6.4/m
May#0823
Talon · Jungle
16 / 15 / 4
52.6% KP
60,901
29.5% share
24,059g
272 CS · 6.5/m
さくら#9090
Orianna · Mid
7 / 5 / 13
52.6% KP
56,689
27.5% share
20,085g
401 CS · 9.5/m
jpoJqy#oJqy
Lucian · ADC
10 / 8 / 9
50% KP
47,865
23.2% share
20,537g
336 CS · 8/m
DDDDD#EEEEE
Rell · Support
2 / 8 / 27
76.3% KP
12,673
6.1% share
12,494g
39 CS · 0.9/m
Red side
Victory鉄砲玉#JP1
Jayce · Top
17 / 6 / 16
73.3% KP
72,636
31.4% share
23,010g
336 CS · 8/m
ぴょんしんゲーミング#ぴょんLん
Graves · Jungle
4 / 5 / 23
60% KP
49,635
21.5% share
18,544g
333 CS · 7.9/m
のりたしおき#HSSCM
Akali · Mid
12 / 9 / 7
42.2% KP
42,632
18.4% share
17,969g
262 CS · 6.2/m
raku#1205
Ezreal · ADC
6 / 9 / 12
40% KP
50,376
21.8% share
21,064g
372 CS · 8.9/m
Clinch#JP2
Karma · Support
6 / 9 / 22
62.2% KP
15,976
6.9% share
13,424g
25 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
