Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 209 days ago
5 / 7 / 7
K / D / A
52.2%
Kill participation
1,023.4
Damage / min
12,881g
445.2 gold / min
26
10 placed · 4 cleared
261
9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatアグネスタキオン#ウマ娘40
Yone · Top
1 / 9 / 4
21.7% KP
17,219
16.5% share
8,907g
188 CS · 6.5/m
我要验牌#十JQKA
Rengar · Jungle
13 / 6 / 6
82.6% KP
29,397
28.2% share
16,953g
194 CS · 6.7/m
さくら#9090
Orianna · Mid
5 / 7 / 7
52.2% KP
29,609
28.4% share
12,881g
261 CS · 9/m
般若の蓮華#001
Sivir · ADC
2 / 8 / 5
30.4% KP
15,916
15.3% share
12,856g
277 CS · 9.6/m
まっちょ#5840
Morgana · Support
2 / 6 / 10
52.2% KP
12,094
11.6% share
8,441g
35 CS · 1.2/m
Red side
VictoryGraceEye#DMC神台
Yasuo · Top
4 / 5 / 4
22.2% KP
18,749
17.5% share
12,655g
276 CS · 9.5/m
爆燃牛さん#2026
Ambessa · Jungle
13 / 4 / 6
52.8% KP
24,235
22.6% share
15,452g
211 CS · 7.3/m
ツインターボおじ#JP1
Veigar · Mid
5 / 3 / 13
50% KP
19,028
17.8% share
12,583g
189 CS · 6.5/m
GOOD TRY#JP1
Aphelios · ADC
9 / 5 / 4
36.1% KP
28,148
26.3% share
15,455g
272 CS · 9.4/m
SumireSuki#SUKI
Swain · Support
5 / 6 / 16
58.3% KP
16,963
15.8% share
11,027g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
