Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 208 days ago
8 / 3 / 7
K / D / A
71.4%
Kill participation
1,128.3
Damage / min
9,487g
490.3 gold / min
15
8 placed · 1 cleared
166
8.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPheonix#VG45
Shen · Top
4 / 0 / 4
38.1% KP
14,616
24% share
8,221g
170 CS · 8.8/m
ぽぽぽぽおーん#JP1
Nocturne · Jungle
7 / 3 / 1
38.1% KP
10,144
16.6% share
8,304g
119 CS · 6.1/m
さくら#9090
Orianna · Mid
8 / 3 / 7
71.4% KP
21,833
35.8% share
9,487g
166 CS · 8.6/m
omoti01#JP1
Smolder · ADC
2 / 2 / 1
14.3% KP
8,778
14.4% share
7,250g
152 CS · 7.9/m
ターボ師匠#JP1
Taric · Support
0 / 4 / 12
57.1% KP
5,584
9.2% share
5,722g
24 CS · 1.2/m
Red side
Defeatpoppyking#1212
Lee Sin · Top
0 / 4 / 1
8.3% KP
11,319
22.1% share
6,356g
163 CS · 8.4/m
NoobNanaAil#JP1
Kayn · Jungle
2 / 5 / 5
58.3% KP
8,418
16.5% share
7,737g
124 CS · 6.4/m
しゅわしゅわmid#JP1
Sylas · Mid
5 / 6 / 1
50% KP
13,376
26.1% share
6,844g
120 CS · 6.2/m
ドバイの馬と鹿と猫と犬とヤギと#12311
Tristana · ADC
1 / 2 / 4
41.7% KP
10,042
19.6% share
9,480g
166 CS · 8.6/m
Charley#rakan
Pyke · Support
4 / 4 / 0
33.3% KP
7,997
15.6% share
5,606g
21 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
